Hello everybody I made some video tutorials about Renderman For Maya and Mental Ray:
I'm covering some advanced features in renderman such as sss (subsurface scattering), environmental lights, deep shadows, outputs etc
- Francesco Giroldini
- Born in Milan, Italy, he moved to the U.S. in order to study animation at Ringling College of Art and Design. After a brief experience in Pixar and Dreamworks he graduated and started working at Blue Sky Animation Studios where he currently helps making movies. He is often found doodling or otherwise painting.
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